ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

OreTwinkleChance: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Mevitar (talk | contribs)
formatting change for consistency
Testid123 (talk | contribs)
mNo edit summary
 
Line 9: Line 9:
|rp=yes
|rp=yes
}}
}}
Specifies the probability for any Ore-containing cell to 'twinkle'. The probability is 1 in <tt>OreTwinkleChance</tt>, meaning, if this is set to 50, each cell containing ore has a 1 in 50 chance of playing this animation.
Specifies the probability for any Ore-containing cell to 'twinkle'. The probability is 1 in <tt>OreTwinkleChance</tt>, meaning, if this is set to 50, each cell containing ore has a 1 in 50 chance of playing this animation.
==Note==
The lower the value, the more Animations will blink faster.

Latest revision as of 12:45, 30 September 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OreTwinkleChance
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 50
Applicable to: AudioVisual


Specifies the probability for any Ore-containing cell to 'twinkle'. The probability is 1 in OreTwinkleChance, meaning, if this is set to 50, each cell containing ore has a 1 in 50 chance of playing this animation.

Note

The lower the value, the more Animations will blink faster.