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JumpjetHeight: Difference between revisions

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The flying altitude of units flying using the Jumpjet locomotor in leptons above ground level.  
The flying altitude of units flying using the Jumpjet locomotor in leptons above ground level.  


Both Vehicle and Aircraft actually choose to use JumpjetHeight or FlightLevel based on whether the Locmotor is Jumpjet or Fly, regardless of its own type.
Both Vehicle and Aircraft actually choose to use [[JumpjetHeight]] or [[FlightLevel]] based on whether the [[Locomotor]] is Jumpjet or Fly, regardless of its own type.


==See also==
==See also==
* {{f|Jumpjet|link}}
[[Jumpjet]]
 
[[Locomotor]]
 
[[FlightLevel]]

Revision as of 16:20, 29 June 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: JumpjetHeight
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 500
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes


The flying altitude of units flying using the Jumpjet locomotor in leptons above ground level.

Both Vehicle and Aircraft actually choose to use JumpjetHeight or FlightLevel based on whether the Locomotor is Jumpjet or Fly, regardless of its own type.

See also

Jumpjet

Locomotor

FlightLevel