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Difference between revisions of "SW.ActivationSound"
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− | The sound to play when a Nuke is fired or a deferrable super weapon like the Lightning Storm is activated. The sound is usually played at the target location. | + | The sound to play when a Nuke is fired or a deferrable super weapon like the <b>Lightning Storm</b> is activated. The sound is usually played at the target location. |
Latest revision as of 15:49, 20 August 2024
Flag: | SW.ActivationSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | SuperWeaponTypes |
This flag is part of Ares. Do not use it without Ares installed. |
The sound to play when a Nuke is fired or a deferrable super weapon like the Lightning Storm is activated. The sound is usually played at the target location.