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SlavesFreeSound: Difference between revisions
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=Strings (names of [[Sound]]s) | |values=Strings (names of [[Sound]]s) | ||
|default=SlaveWorkerLiberated <font color="red">(Not using any sound Will result in no sound | |default=SlaveWorkerLiberated <font color="red">(Not using any sound Will result in no sound So this tag will be useless.)</font> | ||
|types={{categ|AudioVisual}} | |types={{categ|AudioVisual}} | ||
|yr=yes | |yr=yes |
Latest revision as of 23:57, 8 October 2024
Flag: | SlavesFreeSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | SlaveWorkerLiberated (Not using any sound Will result in no sound So this tag will be useless.) |
Applicable to: | AudioVisual |
This specifies the sound to make when an InfantryType with Slaved=yes set is 'freed' by the destruction of an object which Enslaves= it. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)
Bugs/Side-Effects/Unexpected Limitations
- Specifying Slaved=yes or Slaved=no for InfantryTypes does not affect the tag. SlavesFreeSound.