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The map Theatres assign the tileset that the map uses in game. Various tilesets are available depending on the game you are creating maps for. In [[TS]] and [[RA2]] the tile sets are comprised of various [[TMP]] files with a theatre specific extension so the same/equivalent tileset can exist in different theatres. These tilesets are made available to the game by the theatre [[INI]] files which dictate the number of tiles in a set that the game can see and set over variables regarding the set such as if they can be burrowed into by [[Subterranean_Units]]. Some of the theatres' tilesets are expanded in the [[Terrain Expansion]].
The map Theatres assign the tileset that the map uses in game. Various tilesets are available depending on the game you are creating maps for. In [[TS]] and [[RA2]] the tile sets are comprised of various [[TMP]] files with a theatre specific extension so the same/equivalent tileset can exist in different theatres. These tilesets are made available to the game by the theatre [[INI]] files which dictate the number of tiles in a set that the game can see and set over variables regarding the set such as if they can be burrowed into by [[subterranean]] units. Some of the theatres' tilesets are expanded in the [[Terrain Expansion]].


==Available Theatres==
==Available Theatres==
The theatres available depend on the game and expansion pack you are using. The exact theatres that are available are [[Hardcoded]] and so you cannot directly create new theatres but must instead add new tiles to the existing ones. In RA2 (probably TS too), alternate theatres are called if the [[NewTheater|NewTheater=yes]] flag is set on buildings' art coding, where the file with g (generic) as a second filename character is called if no appropriate one is found. Files are selected based on their second filename character which matches the first letter of the name listed here.


===Tiberian Sun and Firestorm Expansion===
The theatres available depend on the game and expansion pack you are using. The exact theatres that are available are [[Hardcoded]] and so you cannot directly create new theatres but must instead add new tiles to the existing ones. In RA2 (probably TS too), alternate theatres are called if the {{TTL|NewTheater|yes}} flag is set on buildings' art coding, where the file with g (generic) as a second filename character is called if no appropriate one is found. Files are selected based on their second filename character which matches the first letter of the name listed here.


These are the theatres available in [[TS]] and [[FS]]:
{| style="border: 1px dashed #aaa; text-align: center; border-collapse: collapse;" border=1
 
|+ '''Valid theatres'''
* Arctic (Snow) - Maps based in arctic climates.
! rowspan=2 style="background: #ccc" | Theatre
* Temperate - Maps based in temperate climates (has additional tiles in FS).
! colspan=3 style="background: #ccc" | Works in
 
! rowspan=2 style="background: #ccc" | {{TTL|NewTheater}}<br />character
===Red Alert 2===
! colspan=2 style="background: #ccc" | Filetypes
 
|-
These are the theatres available in [[RA2]]:
! style="background: #ccc" | TS
 
! style="background: #ccc" | RA2
* Arctic (Snow) - Maps based in arctic climates.
! style="background: #ccc" | YR
* Temperate - Maps based in temperate country side climates.
! style="background: #ccc" | Tiles
* Urban - Maps based in temperate city climates.
! style="background: #ccc" | [[Marble madness]] tiles
 
|-
===Yuri's Revenge===
| style="text-align: left; font-weight: bold;" | Generic
 
| {{Q}}
These additional theatres are availabe in [[YR]] as well as the [[RA2]] theatres:
| {{Y}}
 
| {{Y}}
* Desert - Maps based in desert climates.
| {{Tt|G}}
* Lunar - Maps based on the moon.
| -
* NewUrban - Maps based in temperate cities/country side climates, this is a partial merge of Temperate and Urban
| -
|-
| style="text-align: left;" | Snow (arctic)
| {{Y}}
| {{Y}}
| {{Y}}
| {{Tt|A}}
| {{Tt|SNO}}
| {{Tt|MMS}}
|-
| style="text-align: left;" | Temperate
| {{Y}}
| {{Y}}
| {{Y}}
| {{Tt|T}}
| {{Tt|TEM}}
| {{Tt|MMT}}
|-
| style="text-align: left;" | Urban
| {{N}}
| {{Y}}
| {{Y}}
| {{Tt|U}}
| {{Tt|URB}}
| {{Tt|MMU}}
|-
| style="text-align: left;" |  Desert
| {{N}}
| {{N}}
| {{Y}}
| {{Tt|D}}
| {{Tt|DES}}
| {{Tt|MMD}}
|-
| style="text-align: left;" |  Lunar
| {{N}}
| {{N}}
| {{Y}}
| {{Tt|L}}
| {{Tt|LUN}}
| {{Tt|MML}}
|-
| style="text-align: left;" |  NewUrban
| {{N}}
| {{N}}
| {{Y}}
| {{Tt|N}}
| {{Tt|UBN}}
| {{Tt|MMT}}
|}




[[Category:General_Editing_Information]]
[[Category:General_Editing_Information]]

Revision as of 10:02, 12 June 2006

The map Theatres assign the tileset that the map uses in game. Various tilesets are available depending on the game you are creating maps for. In TS and RA2 the tile sets are comprised of various TMP files with a theatre specific extension so the same/equivalent tileset can exist in different theatres. These tilesets are made available to the game by the theatre INI files which dictate the number of tiles in a set that the game can see and set over variables regarding the set such as if they can be burrowed into by subterranean units. Some of the theatres' tilesets are expanded in the Terrain Expansion.

Available Theatres

The theatres available depend on the game and expansion pack you are using. The exact theatres that are available are Hardcoded and so you cannot directly create new theatres but must instead add new tiles to the existing ones. In RA2 (probably TS too), alternate theatres are called if the Template:TTL flag is set on buildings' art coding, where the file with g (generic) as a second filename character is called if no appropriate one is found. Files are selected based on their second filename character which matches the first letter of the name listed here.

Valid theatres
Theatre Works in Template:TTL
character
Filetypes
TS RA2 YR Tiles Marble madness tiles
Generic G - -
Snow (arctic) A SNO MMS
Temperate T TEM MMT
Urban U URB MMU
Desert D DES MMD
Lunar L LUN MML
NewUrban N UBN MMT