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Difference between revisions of "Inert"
From ModEnc
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Maps}} (single-player only) | ||
+ | |types={{Categ|SpecialFlags}} | ||
+ | |values={{values|booleans}} | ||
+ | |default=no | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | |||
+ | When enabled, this flag causes damage from virtually all sources (weapons, particles, animations, etc.) to be nullified. The only known exception is the damage done by Tiberium on passing infantry, which remains unchanged. | ||
+ | |||
+ | Only works in single-player campaign maps. |
Latest revision as of 23:35, 6 February 2020
Flag: | Inert |
File(s): | Maps (single-player only) |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | SpecialFlags |
When enabled, this flag causes damage from virtually all sources (weapons, particles, animations, etc.) to be nullified. The only known exception is the damage done by Tiberium on passing infantry, which remains unchanged.
Only works in single-player campaign maps.