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Ground: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Percentage of light value to use on low ground on a scale of 0.000000 to 1.000000. This can be adjusted during the game through the relevant action.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=0
|types={{categ|Lighting}}
|yr=yes
}}
Percentage of light value to use on low ground on a scale of 0.000000 to 1.000000. This can be adjusted during the game through the relevant action.<br>A higher value will make it less light (dark). A lower value will make it brighter.

Revision as of 09:10, 14 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Ground
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: Lighting


Percentage of light value to use on low ground on a scale of 0.000000 to 1.000000. This can be adjusted during the game through the relevant action.
A higher value will make it less light (dark). A lower value will make it brighter.