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Lighting

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This section of a map file controls the lighting of the map.

Here's an example:

[Lighting]
Red=1.000000
Blue=0.800000
Green=0.800000
Level=0.032000
Ground=0.000000
IonRed=1.000000
Ambient=0.800000
IonBlue=1.000000
IonGreen=1.000000
IonLevel=0.032000
IonGround=0.000000
IonAmbient=1.000000

See also

PPM thread on Lighting

PPM thread on Lighting triggers