ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
PercentBuilt: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Links & categories. |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
It has not been fully determined how to set this | |files={{Categ|Maps}} | ||
|values={{values|unsigned integer|0 - 100}} | |||
|types={{Categ|Houses}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
|deezire=yes | |||
}} | |||
It has not been fully determined how to set this flag, although it should be set to a value of {{tt|0}} if this house has to construct buildings from its {{f|NodeCount|link}} listing, and {{tt|100}} if it does not. Used only by AI controlled houses. |
Revision as of 12:33, 2 September 2022
Flag: | PercentBuilt |
File(s): | Maps |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. (Limited to: 0 - 100) |
Applicable to: | Houses |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
It has not been fully determined how to set this flag, although it should be set to a value of 0 if this house has to construct buildings from its NodeCount listing, and 100 if it does not. Used only by AI controlled houses.