ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
ExitCoord: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Un-Deezire'd |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
Specifies the offset, in | |values={{Values|intlist}} | ||
|default=0,0,0 | |||
|types={{Categ|BuildingTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the offset, in [[leptons]], for the coordinate from which units will exit this [[BuildingType|building]] when they have been created from it. Applies only if the structure has {{f|Factory|VehicleType|link}} or {{f|Factory|InfantryType|link}} set. | |||
Expressed in {{tt|X,Y,Z}} format: | |||
* increasing X moves the exit coordinate to bottom-right, decreasing moves it top-left. | |||
* increasing Y moves the exit coordinate to bottom-left, decreasing moves it top-right. | |||
* Z appears to be unused. | |||
==Notes== | |||
* The location of the exit coordinate origin ({{tt|0,0,0}}) depends on the factory type and additional flags. | |||
* The initial rally point (the cell to which units will move to after exiting the factory) is hardcoded and depends on the factory type and additional flags. | |||
[https://ppmforums.com/topic-47868/barracks-exitcoord/ See this tutorial for more information]. | |||
==See Also== | |||
* [[GDIBarracks]] | |||
* [[NODBarracks]] | |||
* [[YuriBarracks]] |
Latest revision as of 15:25, 8 August 2022
Flag: | ExitCoord |
File(s): | rules(md).ini |
Values: | Comma-separated list of integers. |
Default: | 0,0,0 |
Applicable to: | BuildingTypes |
Specifies the offset, in leptons, for the coordinate from which units will exit this building when they have been created from it. Applies only if the structure has Factory=VehicleType or Factory=InfantryType set.
Expressed in X,Y,Z format:
- increasing X moves the exit coordinate to bottom-right, decreasing moves it top-left.
- increasing Y moves the exit coordinate to bottom-left, decreasing moves it top-right.
- Z appears to be unused.
Notes
- The location of the exit coordinate origin (0,0,0) depends on the factory type and additional flags.
- The initial rally point (the cell to which units will move to after exiting the factory) is hardcoded and depends on the factory type and additional flags.
See this tutorial for more information.