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LightSize: Difference between revisions

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Crimsonum (talk | contribs)
Un-Deezire'd
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{{DeeZireInclusion}}<br />
{{flag
Specifies the radius of the light effect, in pixels, if the system has OneFrameLight=yes set.
|files={{Categ|Rules(md).ini}}
|values={{values|unsigned integer}}
|types={{Categ|ParticleSystems}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Specifies the size of the light flash created by this particle system. Requires {{f|OneFrameLight|yes|link}}.

Revision as of 21:56, 2 May 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LightSize
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: ParticleSystems


Specifies the size of the light flash created by this particle system. Requires OneFrameLight=yes.