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VeteranCombat: Difference between revisions

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|values=float
|values=float
|special=none
|special=none
|default=1
|default=1.0
|types=N/A
|types=N/A
|games=[[TS]], [[RA2]], [[YR]]
|games=[[TS]], [[RA2]], [[YR]]
}}
}}


This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level.
This is one of the several Veteran Factors that control the bonuses given by <tt>[[VeteranAbilities]]</tt> and <tt>[[EliteAbilities]]</tt>. {{tt|VeteranCombat}} is a straight multiplier to the base <tt>[[Damage]]</tt> inflicted by the [[weapon]] of units that benefit from the FIREPOWER promotional bonus. Contrary to popular belief, these bonuses do ''not'' stack, meaning that a FIREPOWER elite bonus will '''not''' further increase the damage dealt by a unit with a FIREPOWER veteran bonus.


==Example==
'''Example:''' if the unit's weapon deals 100 base {{tt|Damage}}, then the hit would be incresed to 110 (assuming {{tt|VeteranCombat{{Equal}}1.1}}).
{|
: '''100 * 1.1 = 110.'''
|
!Base Damage
!Multiplier
!Total Damage
|-
!Rookie
|100
|
|100
|-
!Veteran
|100
|x 1.1
|110
|-
!Elite
|100
|x 1.1 x 1.1
|121
|-
!4th Level
|100
|x 1.1 x 1.1 x 1.1
|133.1
|-
|}


[[Category:General Flags]]
[[Category:Rules(md).ini Flags]]
[[Category:INI Flags]]
[[Category:INI Flags]]
[[Category:Rules(md).ini Flags]]

Revision as of 16:29, 25 August 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: VeteranCombat
File(s): rules(md).ini
Values: float
Special Values: none
Default: 1.0
Applicable to: N/A


This is one of the several Veteran Factors that control the bonuses given by VeteranAbilities and EliteAbilities. VeteranCombat is a straight multiplier to the base Damage inflicted by the weapon of units that benefit from the FIREPOWER promotional bonus. Contrary to popular belief, these bonuses do not stack, meaning that a FIREPOWER elite bonus will not further increase the damage dealt by a unit with a FIREPOWER veteran bonus.

Example: if the unit's weapon deals 100 base Damage, then the hit would be incresed to 110 (assuming VeteranCombat=1.1).

100 * 1.1 = 110.