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Armor: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Units Strength= upgraded by value held in parameter 4.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=special strings (see below) / mixed
|special=see below
|default=none
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|Powerups}}
|games=[[RA]], [[TS]], [[RA2]], [[YR]]
}}
 
== In Powerups ==
 
See [[Powerups]].
 
== In all other cases ==
 
Specifies the Armor class of this object (see [[Armor types]]).

Revision as of 10:07, 16 July 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Armor
File(s): Rules(md).ini
Values: special strings (see below) / mixed
Special Values: see below
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, Powerups


In Powerups

See Powerups.

In all other cases

Specifies the Armor class of this object (see Armor types).