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VeteranSpeed: Difference between revisions

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Vinifera7 (talk | contribs)
m methinks "N/A" is more appropriate for the absence of Special Values, as "none" is occasionally an actual value used for some flags. A few other minor edits.
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|files=rules(md).ini
|files=rules(md).ini
|values=float
|values=float
|special=N/A
|special=None
|default=1.0
|default=1.0
|types=N/A
|types=N/A

Revision as of 13:43, 3 September 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: VeteranSpeed
File(s): rules(md).ini
Values: float
Special Values: None
Default: 1.0
Applicable to: N/A


This is one of the several Veteran Factors that control the bonuses given by VeteranAbilities and EliteAbilities. VeteranSpeed is a straight multiplier to the Speed of units that benefit from the FASTER promotional bonus. Contrary to popular belief, these bonuses do not stack, meaning that a FASTER elite bonus will not further increase the maximum movement speed of a unit with a FASTER veteran bonus.

Example: if the unit's Speed is 5, then it would be increased to 6 (assuming VeteranSpeed=1.2).

5 * 1.2 = 6.