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DestroyableBridges: Difference between revisions

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Nighthawk200 (talk | contribs)
m Template updated
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}, {{Categ|Maps}}
|files={{Categ|Rules(md).ini}}, {{Categ|Maps}}
|values=boolean
|values=boolean
|special=None
|default=0 ?
|default=0 ?
|types={{Categ|CombatDamage}} (Rules(md).ini), {{Categ|SpecialFlags}} (Maps)
|types={{Categ|CombatDamage}} (Rules(md).ini), {{Categ|SpecialFlags}} (Maps)
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


Determines whether bridges can be destroyed at all. The setting in rules(md).ini is pretty much useless, as the setting in maps overrides it all the time.
Determines whether bridges can be destroyed at all. The setting in rules(md).ini is pretty much useless, as the setting in maps overrides it all the time.

Revision as of 17:51, 4 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DestroyableBridges
File(s): Rules(md).ini, Maps
Values: boolean
Default: 0 ?
Applicable to: CombatDamage (Rules(md).ini), SpecialFlags (Maps)


Determines whether bridges can be destroyed at all. The setting in rules(md).ini is pretty much useless, as the setting in maps overrides it all the time.