ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Elite: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Created
 
Nighthawk200 (talk | contribs)
m Template updated
 
Line 3: Line 3:
|files={{Categ|Rules(md).ini|Rules.ini}}
|files={{Categ|Rules(md).ini|Rules.ini}}
|values=Strings (Names of [[Weapon]]s)
|values=Strings (Names of [[Weapon]]s)
|special=none
|default=none
|default=none
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|games=[[TS]]
|ts=yes
|fs=yes
|ets=yes
}}
}}


This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when it reaches "Elite" stage. Superceded by <tt>[[ElitePrimary]]=</tt> in RA2/YR.
This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when it reaches "Elite" stage. Superceded by <tt>[[ElitePrimary]]=</tt> in RA2/YR.

Latest revision as of 10:47, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elite
File(s): Rules.ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Primary= weapon when it reaches "Elite" stage. Superceded by ElitePrimary= in RA2/YR.