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Parachute: Difference between revisions

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Rewrite
m Template updated. This is used in TS too.
Line 5: Line 5:
|special=None
|special=None
|default=null
|default=null
|types={{Categ|General}}
|types={{Categ|General}} (RA2/YR) / {{Categ|AudioVisual}} (TS/FS)
|games=[[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


Specifies the animation used by landing paratroopers.
Specifies the animation used by landing paratroopers.

Revision as of 20:42, 25 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Parachute
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General (RA2/YR) / AudioVisual (TS/FS)


Specifies the animation used by landing paratroopers.