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ProneDamage: Difference between revisions
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Nighthawk200 (talk | contribs) m Template Updated |
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|files=rules(md).ini | |files=rules(md).ini | ||
|values=percentage / float | |values=percentage / float | ||
|default=100% | |default=100% | ||
|types=[[Warhead]]s / [<tt>[[General]]</tt>] | |types=[[Warhead]]s / [<tt>[[General]]</tt>] | ||
| | |ra=yes | ||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
Revision as of 09:26, 2 April 2007
Flag: | ProneDamage |
File(s): | rules(md).ini |
Values: | percentage / float |
Default: | 100% |
Applicable to: | Warheads / [General] |
This flag defines a multiplier to damage all InfantryTypes receive from this Warhead while prone (in RA2/YR, it also applies when they are deployed). It is applied after the Verses has been calculated.
It is a global setting (in [General]) in RA1, and is a Warhead property in TS and later.