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Underwater: Difference between revisions
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reformatted with additional information |
Nighthawk200 (talk | contribs) m Template Updated |
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Line 3: | Line 3: | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
|default=no | |default=no | ||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
| | |ra2=yes | ||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
Revision as of 22:35, 4 April 2007
Flag: | Underwater |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Underwater=yes has two effects:
- Primarily, it is used to classify the object as being underwater, for the purposes of the Template:TTL logic.
- It will also stop the object from displaying the Template:TTL animation when traveling over water.