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Wood: Difference between revisions

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|files=rules(md).ini
|files=rules(md).ini
|values=boolean (yes/no or true/false)
|values=boolean (yes/no or true/false)
|special=none
|default=no
|default=no
|types=[[Warhead]]s
|types=[[Warhead]]s
|games=[[RA1]], [[TS]], [[RA2]], [[YR]]
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}



Revision as of 22:58, 4 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Wood
File(s): rules(md).ini
Values: boolean (yes/no or true/false)
Default: no
Applicable to: Warheads


This flag determines whether this Warhead can damage TerrainTypes such as trees or streetlights. (RA1 had no [TerrainTypes] section, so this was presumably hardcoded.)

Whether or not the player has to force fire to target them is controlled by TerrainFire on the weapon (RA2/YR only) and TreeTargeting in [General] (TS/RA2/YR only).