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XCC Mixer Menus: Difference between revisions
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:Copies the current file to the other panel as a selected format. See [[XCC Mixer file conversion#Copy As|here]] for more info. | :Copies the current file to the other panel as a selected format. See [[XCC Mixer file conversion#Copy As|here]] for more info. | ||
[[Category: XCC Tutorials]] | [[Category: XCC Tutorials]] | ||
[[Category: XCC Mixer Tutorials]] | [[Category: XCC Mixer Tutorials]] |
Latest revision as of 13:01, 30 March 2008
This article documents the XCC Mixer menu commands.
File
- New... (Ctrl+N)
- Creates a new MIX file and prompts you where to save it.
- Open... (Ctrl+O)
- Lets you open a MIX file from your computer.
- Close (Backspace)
- Closes the currently open MIX file / folder. Same effect as pressing Backspace in Windows Explorer.
- Create SFL
- Creates a Standard file list.dat file in its directory. This file is used to identify installed games.
- Find... (Ctrl+F)
- Lets you search for a file by its filename. Only searches inside recognised games' directories. Supports DOS wildcards - ? stands for "any single character", and * stands for "anything at all, including nothing". For example,
- g?weap.shp
- will find ggweap.shp, gaweap.shp, but not gdiweap.shp.
- unit*.pal
- will find untitem.pal, unitsno.pal, and other theatre palettes as well as unit.pal, should such a file exist.
- Found >
- Lists all the known games it has found, and their MIX files.
- Exit
- Closes the program.
Conversion
This menu deals with file conversion options. See XCC Mixer file conversion for more details.
- Combine shadows
- Tells the Mixer to combine shadows when converting.
- Enable compression
- Tells the Mixer to enable SHP compression when converting.
- Fix shadows
- Tells the Mixer to fix shadows when converting.
- Split shadows
- Tells the Mixer to split shadows when converting.
View
- Game
- Each subitem in the menu tells the Mixer to treat all files as belonging to that game.
- Auto
- Tells the Mixer to try and guess which game the selected file belongs to.
- Palet
- Lists all the palette-using games and their palettes that it has found. Select a palette from the list to use it for previewing SHP files.
- Auto
- Auto select the best palette for each file.
- Auto Select (Ctrl+Q)
- Tells the Mixer to guess the best palette for the current file.
- Select... (Ctrl+P)
- Opens a dialog listing all the palettes in a treeview, so you can select yourself.
- Previous (Ctrl+[)
- Selects the previous palette (the ordering from the treeview is used).
- Next (Ctrl+])
- Selects the next palette (the ordering from the treeview is used).
- Convert from TD
- Tells the mixer to treat the source file as a Tiberian Dawn SHP when converting.
- Convert from RA
- Tells the mixer to treat the source file as a Red Alert SHP when converting.
- Use for conversion
- Tells the mixer to apply the selected palette to files when converting.
- Voxel
- Lets you choose a mode for voxel preview.
- Colors
- Renders the voxels in their respective colours.
- Surface normals
- Renders the voxels in grayscale, showing only their normals and not colours.
- Depth information
- Renders the voxels in grayscale, using darker shades of gray to depict longer distance from the viewpoint. (In English, the darker a voxel block is, the further that voxel block is from you.)
- DirectX Options...
- Unknown
- Directories...
- Shows all the known game directories. You can edit certain games' directories by hand, but will have to edit the registry for others.
- Report
- Generates an html file telling you some information: The directories currently open in each panel, the status of Combine/Split Shadows, the known game directories, Mixer's own directory, and a list of files in each panel.
Internet
- FinalSun home page
- Opens the FinalSun home page.
- Sun Edit 2K home page
- Opens the SunEdit 2K home page.
- XCC home page
- Opens the XCC home page.
Launch
The commands in this menu enable or disable themselves depending on whether the Mixer can find the referenced programs on your computer.
- XCC AV Player
- Launches the XCC Audio/Video player.
- XCC Editor
- Launches the XCC Editor.
- XCC Mix Editor
- Launches the XCC Mix Editor.
- XCC Mod Creator
- Launches the XCC Mod Creator.
- XCC Mod Launcher
- Launches the XCC Mod Launcher.
- XCC Object Extractor >
- Launches the XCC Object Extractor.
- XCC Sound Editor >
- Launches the XCC Sound Editor, and optionally asks you for the BAG file to open.
- XCC String Table Editor >
- Launches the XCC String Table Editor, and optionally asks you for the CSF file to open.
- XCC Theme Writer >
- Launches the XCC Theme Writer.
- FinalSun
- Launches FinalSun.
- FinalAlert
- Launches FinalAlert. (Not Final Alert 2, unfortunately.)
- SunEdit 2K
- Launches SunEdit 2K.
- SunEdit 2K Mod Manager
- Launches SunEdit 2K Mod Manager.
- RAGE
- Launches RAGE.
- Dune 2
- Launches Dune 2.
- Tiberian Dawn
- Launches Tiberian Dawn.
- Red Alert
- Launches Red Alert.
- Dune 2000
- Launches Dune 2000.
- Tiberian Sun
- Launches Tiberian Sun.
- Red Alert 2
- Launches Red Alert 2.
The commands in this menu enable or disable themselves depending on the format of the currently selected file, whether it is in a mix file or not, and other factors.
- Open (Enter)
- Opens the current file - opens a MIX, plays a SHP/audio file, does nothing on voxels/maps/ini files.
- Open with FinalSun
- Opens the current file in FinalSun.
- Open with FinalAlert
- Opens the current file in FinalAlert. (Not Final Alert 2, unfortunately.)
- Explore
- Opens the Windows Explorer in the currently open directory.
- Clipboard >
-
- Copy (Ctrl+C)
- Copies the current file into the clipboard (The Mixer has its own clipboard, not to be confused with the Windows' one).
- Paste as JPEG/PCX/PNG/TGA
- Pastes the file from the clipboard into the directory. Prompts you for the filename.
- Paste as SHP(TS)
- Creates a SHP file and pastes the file from the clipboard. Prompts you for the filename and additional SHP properties - frame size and count. (See here for more info.)
- Extract...
- Prompts you for a location/filename and lets you save the current file.
- Copy
- Copies the selected file(s) to the location selected in the other panel.
- Import >
-
- Only works on XIF files, lets you import a previously extracted object into a game of your choice.
- Refresh (F5)
- Refreshes the panel contents.
- Resize...
- Lets you resize the current file. Quality loss.
- Compact
- Compacts the currently open MIX file, same as hitting Compact in XCC Mix Editor.
- Delete (Del)
- Deletes the current file.
- Copy As <format>
- Copies the current file to the other panel as a selected format. See here for more info.