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m Added link to my user-page - not out of vanity, but because "Renegade" is the name of the site's administrator, after all.
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{{HorizontalBar|This page is about the game, Command & Conquer: Renegade. For the administrator of this website, see [[User:Renegade]]}}
{{HorizontalBar|This page is about the game, Command & Conquer: Renegade. For the administrator of this website, see [[User:Renegade]]}}


[[Image:Renbox.png|Renegade Box Art]]
==Main info==
Renegade was a bizarre departure from the RTS genre associated with the C&C series. It was a first person shooter (FPS) game set between [[Tiberian Dawn]] and [[Tiberian Sun]]. It was greeted with even less fan appraisal than its predecessor [[Red Alert 2]]. Renegade was accused of many inconsistencies with the original storyline, distorting it entirely according to some fans.<br><br>The game focused on a GDI commando, known as Havoc, who you played as. With Havoc you take on the Brotherhood of Nod basically with a one-man army. You get the ability to control many of [[Tiberian Dawn|Tiberian Dawn's]] vehicles, such as the Mammoth and Stealth Tanks, as well as aircraft such as the Orca Fighter and the Apache Helicopter. You can also control GDI and Nod's superweapons, the Ion Cannon and Nuclear Missile respectively, targeted via small beacons that you would carry with you, spend five seconds arming (in which you are vulnerable to fire) then getting ten seconds to clear the area or you would get struck by the superweapon.<br><br>Renegade proved to be an unpopular game in terms of singleplayer gameplay, but in multiplayer it is still one of the most played FPS games.
 
A departure from the RTS Genre associated with Command & Conquer, Renegade was a First Person Shooter set between [[Tiberian Dawn]] and [[Tiberian Sun]]. It was greeted with a lot less fan appraisal then its predecessors. Renegade distorted the storyline in many ways, especially in the visuals. For example, the Nod light tanks in Renegade are not M2-Bradleys like in Tiberian Dawn, and do not use the urban camouflage fatigues associated with Nod. The game takes place from the point of view of Havoc, a GDI commando, in the closing hours of the First Tiberian War. The game is unique in that it not only allows for control of a soldier, but it allows for controlling of vehicles and aircraft. It also allows departure from buildings into the open air environment without loading screens.
 
Dispite the weird singleplayer campaign, the game garnished an immense multiplayer following for its unique gameplay. The following has dwindled since 2003, but it is still popular, with a large modding community.
 
==Renegade Beta==
 
In its early conception(1999, at the closing of Tiberian Sun's development.), Renegade was known as Commando, and was planned to be moreso a stealth game, like the Metal Gear Solid series, set in the Tiberian universe. Early screenshots were a stark contrast from the final game. Notably in the arts category. However, the multiplayer concept was still the same.
 
==Modding Community==
 
Renegade's modding community still thrives, and has three 'big' mods, two of which (A Path Beyond, and Reborn) have gained support from Electronic Arts, and are avalible for free as standalone games. The third, Red Alert 2, Apocalypse Rising, is still in development.
 
[http://www.apathbeyond.com A Path Beyond & Apocalpyse Rising site]





Revision as of 22:43, 14 April 2008

This page is about the game, Command & Conquer: Renegade. For the administrator of this website, see User:Renegade


Main info

A departure from the RTS Genre associated with Command & Conquer, Renegade was a First Person Shooter set between Tiberian Dawn and Tiberian Sun. It was greeted with a lot less fan appraisal then its predecessors. Renegade distorted the storyline in many ways, especially in the visuals. For example, the Nod light tanks in Renegade are not M2-Bradleys like in Tiberian Dawn, and do not use the urban camouflage fatigues associated with Nod. The game takes place from the point of view of Havoc, a GDI commando, in the closing hours of the First Tiberian War. The game is unique in that it not only allows for control of a soldier, but it allows for controlling of vehicles and aircraft. It also allows departure from buildings into the open air environment without loading screens.

Dispite the weird singleplayer campaign, the game garnished an immense multiplayer following for its unique gameplay. The following has dwindled since 2003, but it is still popular, with a large modding community.

Renegade Beta

In its early conception(1999, at the closing of Tiberian Sun's development.), Renegade was known as Commando, and was planned to be moreso a stealth game, like the Metal Gear Solid series, set in the Tiberian universe. Early screenshots were a stark contrast from the final game. Notably in the arts category. However, the multiplayer concept was still the same.

Modding Community

Renegade's modding community still thrives, and has three 'big' mods, two of which (A Path Beyond, and Reborn) have gained support from Electronic Arts, and are avalible for free as standalone games. The third, Red Alert 2, Apocalypse Rising, is still in development.

A Path Beyond & Apocalpyse Rising site


Renegade
Preceded by: Followed by:
Games: Red Alert 2 Generals
Add-Ons: Yuri's Revenge Zero Hour