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IRepairStep: Difference between revisions
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Nighthawk200 (talk | contribs) m Template updated |
Added Correlation to TiberiumHeal |
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|name=IRepairStep | |name=IRepairStep | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values= | |values={{Values|unsigned integers}} | ||
|default=? | |default=? | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
Line 13: | Line 13: | ||
}} | }} | ||
{{tt|IRepairStep}} specifies the number of hitpoints that are recovered | {{tt|IRepairStep}} specifies the number of hitpoints that are recovered: | ||
* Every {{TTL|IRepairRate}} minutes for [[InfantryTypes]] being healed by a [[BuildingType]] with {{TTL|Hospital|yes}}. | |||
* Every {{tt|[[TiberiumHeal#For_.5BGeneral.5D|TiberiumHeal]]}}{{Fnl|1}} minutes for InfantryTypes with {{tt|[[TiberiumHeal#For_InfantryTypes.2C_VehicleTypes.2C_and_AircraftTypes|TiberiumHeal{{equal}}yes]]}} that are positioned above [[OverlayTypes]] with {{tt|[[Tiberium_%28INI_flag%29|Tiberium{{equal}}yes]]}}. | |||
==Footnotes== | |||
{{Fn|1|Note that TiberiumHeal is only parsed in {{Ts}} and will not have any effect in {{Ra2}}.}} |
Revision as of 22:04, 17 April 2008
Flag: | IRepairStep |
File(s): | Rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Default: | ? |
Applicable to: | General |
IRepairStep specifies the number of hitpoints that are recovered:
- Every Template:TTL minutes for InfantryTypes being healed by a BuildingType with Template:TTL.
- Every TiberiumHeal1 minutes for InfantryTypes with TiberiumHeal=yes that are positioned above OverlayTypes with Tiberium=yes.
Footnotes
1 ↑ Note that TiberiumHeal is only parsed in Tiberian Sun and will not have any effect in Red Alert 2.