TiberiumHeal
For [General]
Flag: | TiberiumHeal |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | ? |
Applicable to: | General |
This flag specifies the number of minutes between restoring the amount of hitpoints defined by RepairStep (for VehicleTypes and AircraftTypes) and IRepairStep (for InfantryTypes) to applicable TechnoTypes with TiberiumHeal=yes
↓ that are positioned above OverlayTypes with Tiberium=yes.
For InfantryTypes, VehicleTypes, and AircraftTypes
Flag: | TiberiumHeal |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | false |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes |
Applicable TechnoTypes with this flag set to true
and that are positioned above OverlayTypes with Tiberium=yes, are restored hitpoints defined by RepairStep (for VehicleTypes and AircraftTypes) and IRepairStep (for InfantryTypes) at a rate defined by TiberiumHeal↑ (in [General]).
The Tiberian Sun engine makes no special check for whether or not an AircraftType with TiberiumHeal=yes
is in flight or not when restoring hitpoints for being over Tiberium. In other words, aircraft are not required to land in order to heal from Tiberium.