ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

CrateMoneySound: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Vinifera7 (talk | contribs)
De-DZed
 
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
This specifies the sound to make when a player picks up a money crate powerup and can be any sound as defined in the SOUND.INI file.
|values={{Values|strings|[[sounds]]}}
|types={{Categ|AudioVisual}}
|ra2=yes
|yr=yes
|rp=yes
}}
 
This flag specifies the [[sounds|sound]] to play when a unit collects a [[crate]] containing the [[Powerup]] defined by {{tt|[[Money#For_.5BPowerups.5D|Money]]}}.

Latest revision as of 14:16, 30 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CrateMoneySound
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: sounds)
Applicable to: AudioVisual


This flag specifies the sound to play when a unit collects a crate containing the Powerup defined by Money.