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AttackFriendlies: Difference between revisions
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{{Flag |values={{values|boolean}}{{ | {{Flag |values={{values|boolean}}{{DeeZireInclusion}}}} | ||
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Can be set to 'true' or 'false' and determines if this unit can legally attack other units from the same side when scanning for potential targets. The effect of this is that you don't have to 'force fire' with this unit if you want to use it to destroy things on the same army or an army it is allied with. | Can be set to 'true' or 'false' and determines if this unit can legally attack other units from the same side when scanning for potential targets. The effect of this is that you don't have to 'force fire' with this unit if you want to use it to destroy things on the same army or an army it is allied with. |
Revision as of 22:59, 13 July 2008
Flag: | AttackFriendlies | |||||||||||||||||||||||
File(s): | rules(md).ini | |||||||||||||||||||||||
Values: | Boolean values: yes or no, true or false, 1 or 0
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Can be set to 'true' or 'false' and determines if this unit can legally attack other units from the same side when scanning for potential targets. The effect of this is that you don't have to 'force fire' with this unit if you want to use it to destroy things on the same army or an army it is allied with.