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ImmuneToPsionicWeapons: Difference between revisions

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{{DeeZireInclusion}}<br />
{{flag
Can be set to 'yes' or 'no' and determines if this object is immune to the effects of any weapons whose Warhead= have PsychicDamage=yes set. NOTE: there is a spelling mistake in the RULESMD.INI file, there should be an extra 's' on the end of the tag, although this gets fixed when you upgrade to V1.001 meaning you can spell it right and it works.<br />
|values={{values|boolean}}
(Yuri's Revenge Only)
|types={{categ|Technoes}}
|default=1 on BuildingTypes, 0 on other objects
|yr=yes
|rp=yes
}}
 
If set, this object is immune to the effects of warheads with {{TTL|PsychicDamage|yes}}.  
 
== See Also ==
 
*{{TTL|ImmuneToPsionics}}

Revision as of 06:51, 20 July 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ImmuneToPsionicWeapons
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 1 on BuildingTypes, 0 on other objects
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



If set, this object is immune to the effects of warheads with Template:TTL.

See Also