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Difference between revisions of "Inaccurate"
From ModEnc
m ('un-DeeZire'd') |
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Boolean | ||
+ | |default=No | ||
+ | |types={{Categ|Projectile|Projectiles}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }}<br /> | ||
+ | |||
+ | Determines if the projectile is inherently inaccurate. If set, the projectile will scatter randomly by the number of cells defined in the {{TTL|HomingScatter}}= flag from the {{Categ|CombatDamage}} section. |
Revision as of 15:13, 5 October 2008
Flag: | Inaccurate |
File(s): | Rules(md).ini |
Values: | Boolean |
Default: | No |
Applicable to: | Projectiles |
Determines if the projectile is inherently inaccurate. If set, the projectile will scatter randomly by the number of cells defined in the Template:TTL= flag from the CombatDamage section.