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AirstrikeTeamType: Difference between revisions

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This flag governs the [[AircraftTypes]] called in by a weapon whose warhead has {{TTL|Airstrike|yes}}. It will call in the number of [[AircraftTypes]] defined by {{TTL|AirstrikeTeam}} every period of time defined by {{TTL|AirstrikeRechargeTime}}.
This flag governs the [[AircraftTypes]] called in by a weapon whose warhead has {{f|Airstrike|yes|link}}. It will call in the number of [[AircraftTypes]] defined by {{f|AirstrikeTeam|link}} every period of time defined by {{f|AirstrikeRechargeTime|link}}.


==See also==
==See also==
* {{TTL|AirstrikeTeam}}
* {{f|AirstrikeTeam|link}}
* {{TTL|EliteAirstrikeTeam}}
* {{f|EliteAirstrikeTeam|link}}
* {{TTL|EliteAirstrikeTeamType}}
* {{f|EliteAirstrikeTeamType|link}}
* {{TTL|AirstrikeRechargeTime}}
* {{f|AirstrikeRechargeTime|link}}
* {{TTL|EliteAirstrikeRechargeTime}}
* {{f|EliteAirstrikeRechargeTime|link}}
* {{TTL|Airstrike}}
* {{f|Airstrike|link}}

Latest revision as of 07:09, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AirstrikeTeamType
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: AircraftTypes)
Applicable to: AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes


This flag governs the AircraftTypes called in by a weapon whose warhead has Airstrike=yes. It will call in the number of AircraftTypes defined by AirstrikeTeam every period of time defined by AirstrikeRechargeTime.

See also