ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Crushable: Difference between revisions
Jump to navigation
Jump to search
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
No edit summary |
||
Line 1: | Line 1: | ||
{{Flag | {{Flag | ||
|values={{Values|boolean}} | |values={{Values|boolean}} | ||
|default= | |default=yes | ||
|types={{Categ|ObjectTypes}} | |types={{Categ|ObjectTypes}} | ||
|ts=yes | |ts=yes |
Revision as of 14:35, 23 January 2011
Flag: | Crushable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | ObjectTypes |
Specifies whether or not an object can be crushed by a unit with Crusher=yes. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.
This value does not affect OmniCrushers for it will crush anything except units with OmniCrushResistant=yes set.