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Flag: OmniCrusher
File(s): Rulesmd.ini
Values: boolean
Special Values: None
Default: no
Applicable to: VehicleTypes

Specifies whether this VehicleType can crush other objects, including those labeled Crushable=no. Also apparently makes the vehicle approach mobile targets while firing its weapons at them in an attempt to crush them, rather than fire from stand-off range as normal units do, when ordered to attack.

This OmniCrusher should best have the tag OmniCrushResistant=yes set, to prevent two of the same type trying to crush each other.

See also