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Crushable: Difference between revisions

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m Reverted edits by 175.141.18.13 (Talk) to last revision by EvilRenegade
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{{Flag
{{Flag
|values={{Values|boolean}}
|values={{Values|boolean}}
|default=yes
|default=no
|types={{Categ|ObjectTypes}}
|types={{Categ|ObjectTypes}}
|ts=yes
|ts=yes

Revision as of 12:09, 26 January 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Crushable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: ObjectTypes


Specifies whether or not an object can be crushed by a unit with Crusher=yes. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.

This value does not affect OmniCrushers for it will crush anything except units with OmniCrushResistant=yes set.


See Also