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Crushable: Difference between revisions
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m Reverted edits by 175.141.18.13 (Talk) to last revision by EvilRenegade |
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{{Flag | {{Flag | ||
|values={{Values|boolean}} | |values={{Values|boolean}} | ||
|default= | |default=no | ||
|types={{Categ|ObjectTypes}} | |types={{Categ|ObjectTypes}} | ||
|ts=yes | |ts=yes |
Revision as of 12:09, 26 January 2011
Flag: | Crushable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | ObjectTypes |
Specifies whether or not an object can be crushed by a unit with Crusher=yes. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.
This value does not affect OmniCrushers for it will crush anything except units with OmniCrushResistant=yes set.