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IronCurtainColor: Difference between revisions
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Provided info about hard-coded stuff |
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{{DeeZireInclusion}}<br /> | |||
Specifies the color that units are shaded to when Iron Curtained. The color is a number from the {{f|ColorAdd|link}} section.<br /> | Specifies the color that units are shaded to when Iron Curtained. The color is a number from the {{f|ColorAdd|link}} section.<br /> | ||
This tag doesn't affect the color of the affected buildings, nor the color of the flash when the object is hit by a warhead. Both are hard-coded to black, and cannot be changed even by modifying entries in the {{f|ColorAdd|link}} section.<br /> | This tag doesn't affect the color of the affected buildings, nor the color of the flash when the object is hit by a warhead. Both are hard-coded to black, and cannot be changed even by modifying entries in the {{f|ColorAdd|link}} section.<br /> | ||
(Yuri's Revenge Only) | (Yuri's Revenge Only) |
Revision as of 09:31, 23 August 2012
Flag: | IronCurtainColor |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the color that units are shaded to when Iron Curtained. The color is a number from the ColorAdd section.
This tag doesn't affect the color of the affected buildings, nor the color of the flash when the object is hit by a warhead. Both are hard-coded to black, and cannot be changed even by modifying entries in the ColorAdd section.
(Yuri's Revenge Only)