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HunterSeekerAscentSpeed: Difference between revisions
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{{ | {{Flag | ||
The speed that a unit with HunterSeeker | |values={{values|int}} | ||
|default=0 | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
}} | |||
The speed that a unit with {{f|HunterSeeker|yes|link}} set will ascend to its {{f|FlightLevel|link}}=. | |||
It has not been established if this portion of the Hunter Seeker logic works in Red Alert 2. It does not exist in Yuri's Revenge and the tag is not parsed. |
Latest revision as of 02:42, 1 November 2012
Flag: | HunterSeekerAscentSpeed |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 0 |
Applicable to: | General |
The speed that a unit with HunterSeeker=yes set will ascend to its FlightLevel=.
It has not been established if this portion of the Hunter Seeker logic works in Red Alert 2. It does not exist in Yuri's Revenge and the tag is not parsed.