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OverloadDamage: Difference between revisions

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removing DeeZire's guide stuff
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{{DeeZireInclusion}}<br />
{{Flag
This specifies how much damage the Mastermind Tank receives as a result of being overloaded.<br />
|name={{PAGENAME}}
(Yuri's Revenge Only)
|files={{Categ|ini=rules}}
|types={{Categ|CombatDamage}}
|values={{values|stringlist|unsigned integers}}
|default=none
|yr=yes
}}
 
This tag defines the damage that the owner of a <tt>[[InfiniteMindControl]]=yes</tt> weapon takes every [[OverloadFrames]] amount frames.
 
==See also==
* [[InfiniteMindControl]]
* [[OverloadCount]]
* [[OverloadFrames]]

Revision as of 17:04, 25 May 2015

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OverloadDamage
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: unsigned integers)
Default: none
Applicable to: CombatDamage


This tag defines the damage that the owner of a InfiniteMindControl=yes weapon takes every OverloadFrames amount frames.

See also