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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
This defines the number of mind controlled units which will overload the Mastermind Tank (or any unit whose weapon has
Setting this to a value of 1 will have the effect of the unit switching targets and never overloading as shown here