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OverloadCount
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| Flag: | OverloadCount |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of integers. (Limited to: unsigned integers) |
| Applicable to: | CombatDamage |
The maximum controllable quantity corresponding to each level of MultiMindControl, which corresponds one-to-one with the values in the OverloadDamage list, is used to apply overload damage to units that exceed the normal control quantity limit.
Notes
Setting this to a value of 1 will have the effect of the unit switching targets and never overloading as shown here