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DemandLoad: Difference between revisions
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Nighthawk200 (talk | contribs) m Template update. |
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== In {{ra2}} and {{yr}} == | == In {{ra2}} and {{yr}} == | ||
Has no effect - not loaded from the ini files. | Has no effect - not loaded from the ini files. | ||
== See Also == | |||
*[[DemandLoadBuildup]] | |||
*[[FreeBuildup]] | |||
*[[FreeAfterPlaying]] |
Revision as of 10:21, 9 March 2017
Flag: | DemandLoad |
File(s): | art(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Animations, BuildingTypes |
Logic related to DemandLoad, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
If set, the image is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen.
In Red Alert 2 and Yuri's Revenge
Has no effect - not loaded from the ini files.