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LaserFencePost: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Residual from Tiberian Sun. Can be set to 'yes' or 'no' and determines if this BuildingType acts as a Laser Fence Post. This means more than one of this structure allows automatic creation of structures with | Residual from Tiberian Sun. Can be set to 'yes' or 'no' and determines if this BuildingType acts as a Laser Fence Post. This means more than one of this structure allows automatic creation of structures with LaserFence=yes set between them. This is special case for the 'wall' logic, where this structure acts purely as a 'corner' for the wall. |
Revision as of 21:50, 24 April 2018
Flag: | LaserFencePost |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Residual from Tiberian Sun. Can be set to 'yes' or 'no' and determines if this BuildingType acts as a Laser Fence Post. This means more than one of this structure allows automatic creation of structures with LaserFence=yes set between them. This is special case for the 'wall' logic, where this structure acts purely as a 'corner' for the wall.