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Bouncy: Difference between revisions
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|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
| | |hp=yes | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
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If enabled, causes the | If enabled, makes the weapon projectile susceptible to {{f|Elasticity|link}}, which by default causes the projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile. |
Revision as of 16:54, 8 September 2018
Flag: | Bouncy |
File(s): | Rules(md).ini |
Values: | Boolean |
Default: | No |
Applicable to: | Projectiles |
If enabled, makes the weapon projectile susceptible to Elasticity, which by default causes the projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.