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IsAnimated: Difference between revisions
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{{ | {{Flag | ||
Can be set to 'yes' or 'no' and specifies whether or not this terrain object comprises of several frames which are used to animate the object | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |||
|types={{Categ|TerrainTypes}} | |||
|values={{values|booleans}} | |||
|default=no | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Can be set to 'yes' or 'no' and specifies whether or not this [[TerrainTypes|terrain object]] comprises of several [[SHP|frames]] which are used to animate the object. This is used to animate Tiberium/Ore Trees. This also forces the object to use UNISNO.PAL [[palette]]. |
Revision as of 08:57, 7 February 2020
Flag: | IsAnimated |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | TerrainTypes |
Can be set to 'yes' or 'no' and specifies whether or not this terrain object comprises of several frames which are used to animate the object. This is used to animate Tiberium/Ore Trees. This also forces the object to use UNISNO.PAL palette.