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AIPlayers: Difference between revisions
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EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
Added definition for the RA1 version of this flag |
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==In {{ra}}, {{cs}} and {{am}}== | |||
{{Flag | |||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|MultiplayerDefaults}} | |||
|values={{values|boolean}} | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
}} | |||
Determines if AI players are enabled by default in multiplayer. | |||
==In {{ra2}} and {{yr}}== | |||
{{Flag | {{Flag | ||
|name={{PAGENAME}} | |name={{PAGENAME}} |
Latest revision as of 11:14, 9 February 2020
In Red Alert, Counterstrike and Aftermath
Flag: | AIPlayers |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Applicable to: | MultiplayerDefaults |
Determines if AI players are enabled by default in multiplayer.
In Red Alert 2 and Yuri's Revenge
Flag: | AIPlayers |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | MultiplayerDialogSettings |
This is the default number of computer players that will be in the Skirmish or Multiplayer lobby upon entering. This number (once added to the number of human players in the game) should not exceed the value of the Players flag in [Maximums].