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MaxDC: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{values|int}} | |||
|default=0 | |||
|types={{Categ|Particles}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Maximum '''D'''amage '''C'''ounter – specifies the number of [[frames]] that must pass until this [[particle]] can [[damage]] objects around it. If the particle consists of looping "[[DeleteOnStateLimit|states]]", this counter is reset on every loop. | |||
==See Also== | |||
*[[MaxEC]] | |||
*[[StartStateAI]] | |||
*[[EndStateAI]] | |||
*[[DeleteOnStateLimit]] |
Latest revision as of 10:16, 13 February 2020
Flag: | MaxDC |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 0 |
Applicable to: | Particles |
Maximum Damage Counter – specifies the number of frames that must pass until this particle can damage objects around it. If the particle consists of looping "states", this counter is reset on every loop.