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Particle
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| Flag: | Particle |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: ParticleSystems) |
| Default: | none |
| Applicable to: | Warheads |
Specify a ParticleSystem created when a warhead is detonated.
Bugs/Side-Effects/Unexpected Limitations
In Red Alert 2, for the warhead used to cause damage in animation, this is hardcoded as GasCloudSys, regardless of the order in [ParticleSystems].