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Inviso: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | ||
**Please note that! In fact, there is a slight deviation in the drawing position of the explosion animation of such weapons every time. |
Revision as of 12:40, 2 May 2021
Flag: | Inviso |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow.
- Please note that! In fact, there is a slight deviation in the drawing position of the explosion animation of such weapons every time.