ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

ParticleCap: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Crimsonum (talk | contribs)
Un-Deezire'd
 
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{flag
Specifies the maximum number of particles that can be in this particle system.<br />
|files={{Categ|Rules(md).ini}}
<br />
|values={{values|unsigned integer}}
Particles are usually objects of a gassy nature such as poison gas, smoke, fire and sparks. Each particle must belong to a system. Each particle has its own behavioural characteristics defined with its own section and can use the following tags;-
|types={{Categ|ParticleSystems}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Specifies the maximum number of [[particles]] that can exist in this system at any given time.

Latest revision as of 13:43, 2 May 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ParticleCap
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: ParticleSystems


Specifies the maximum number of particles that can exist in this system at any given time.