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OpenToppedAnim: Difference between revisions
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{{ | {{Flag | ||
|values={{Values|strings|[[InfantryTypes]]}} | |||
|types={{Categ|General}} | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.<br /> | If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.<br /> | ||
(Yuri's Revenge Only) | (Yuri's Revenge Only) | ||
*Only one animation can be written here, not an animation list like [WeaponType] > Anim= | |||
---- | ---- | ||
Necessary to add despite lack of rewrite:<br> | Necessary to add despite lack of rewrite:<br> | ||
{{Automatictypelist|Animations|Animations}} | {{Automatictypelist|Animations|Animations}} | ||
* {{f|OpenTopped|link}} |
Revision as of 01:52, 9 June 2021
Flag: | OpenToppedAnim |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: InfantryTypes) |
Applicable to: | General |
If an InfantryType has this weapon set as its OpenTransportWeapon= then this tag specifies the animation to be used when that unit fires its weapon when inside an OpenTopped=yes unit.
(Yuri's Revenge Only)
- Only one animation can be written here, not an animation list like [WeaponType] > Anim=
Necessary to add despite lack of rewrite:
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.