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AllowBurrowing: Difference between revisions

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Crimsonum (talk | contribs)
Added flag template
 
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As it says on the tin; if yes allows unit with Subterranean [[Locomotor]] to dig in and out, if no they're not allowed to do that.
{{Flag
|values={{Values|boolean}}
|default=true
|files={{Categ|Terrain Control INI}}
|types={{Categ|TileSets}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
As it says on the tin; if enabled, allows units with subterranean [[locomotor]] and {{f|MovementZone|Subterannean|link}} to dig in and out of these tiles. If disabled, they're not allowed to do that.


Default for this is true/yes.
Default for this is true/yes.


Note this has no real effect in stock RA2 and YR since they don't have any units using the Subterranean Locomotor, but custom maps and custom game modes can make units use them.
Note this has no real effect in stock [[RA2]] and [[YR]] since they don't have any units using the subterranean locomotor, but custom maps and custom game modes can make units use them.
Mods too, naturally.
Mods too, naturally.


==See also==
==See also==
Subterranean [[Locomotor]]
* [[Locomotors#Available_Locomotor_CLSIDs|Locomotors]]
 
* [[MovementZone]]
{{f|MovementZone|Subterranean|link}}

Latest revision as of 10:12, 19 April 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AllowBurrowing
File(s): Terrain Control INI
Values: Boolean values: yes or no, true or false, 1 or 0
Default: true
Applicable to: TileSets


As it says on the tin; if enabled, allows units with subterranean locomotor and MovementZone=Subterannean to dig in and out of these tiles. If disabled, they're not allowed to do that.

Default for this is true/yes.

Note this has no real effect in stock RA2 and YR since they don't have any units using the subterranean locomotor, but custom maps and custom game modes can make units use them. Mods too, naturally.

See also