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ReloadRate: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=
|types={{categ|General}}
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|hp=yes
|ra2=yes
|yr=yes
|rp=yes
}}
Number of minutes it takes to reload each ammo pip for units when docked with their co-ordinating structure (e.g. aircraft types docked with a helipad).
Number of minutes it takes to reload each ammo pip for units when docked with their co-ordinating structure (e.g. aircraft types docked with a helipad).

Latest revision as of 09:51, 8 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ReloadRate
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: General


Number of minutes it takes to reload each ammo pip for units when docked with their co-ordinating structure (e.g. aircraft types docked with a helipad).