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ReloadRate: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|integer}} | |||
|default= | |||
|types={{categ|General}} | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Number of minutes it takes to reload each ammo pip for units when docked with their co-ordinating structure (e.g. aircraft types docked with a helipad). | Number of minutes it takes to reload each ammo pip for units when docked with their co-ordinating structure (e.g. aircraft types docked with a helipad). |
Latest revision as of 09:51, 8 October 2024
Flag: | ReloadRate |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | General |
Number of minutes it takes to reload each ammo pip for units when docked with their co-ordinating structure (e.g. aircraft types docked with a helipad).