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AISlaveMinerNumber: Difference between revisions

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This flag denotes the number of Slave Miners that the AI will aim to own. The values are listed in order of difficulty level - Brutal, Medium, Easy.<br>Adding the {{f|AIBuildThis|no|link}} tag to <b>Yuri Ore Refinery</b> will cause this tag to be permanently disabled.
This flag denotes the number of Slave Miners that the AI will aim to own. The values are listed in order of difficulty level - Brutal, Medium, Easy.<br>Adding the {{f|AIBuildThis|no|link}} tag to <b>Yuri Ore Refinery</b> will cause this tag to be permanently disabled(But as long as the AI ​​can still create a <b>Slave Miner</b>, it will still adhere to the tag. <b>AISlaveMinerNumber</b> anyway).

Latest revision as of 10:45, 8 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AISlaveMinerNumber
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


This flag denotes the number of Slave Miners that the AI will aim to own. The values are listed in order of difficulty level - Brutal, Medium, Easy.
Adding the AIBuildThis=no tag to Yuri Ore Refinery will cause this tag to be permanently disabled(But as long as the AI ​​can still create a Slave Miner, it will still adhere to the tag. AISlaveMinerNumber anyway).