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Difference between revisions of "AuxBuilding"

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{{DeeZireInclusion}}<br />
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{{Flag
Should be set to any valid structure from the [BuildingTypes] list and can be used to set a dependant structure for this Super Weapon. This is used in Tiberian Sun to give two Super Weapons to the Missile Silo, however one of those Super Weapon has this tag set for the Waste Facility which means you lose the weapon if you lose the Waste Facility even though the Missile Silo actually has the weapon.
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|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
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|values={{Values|string|BuildingTypes}}
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|default=none
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|types={{categ|BuildingTypes}}
 +
|ts=yes
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|fs=yes
 +
|hp=yes
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|ra2=yes
 +
|yr=yes
 +
}}
 +
Should be set to any valid structure from the [[BuildingTypes]] list and can be used to set a dependant structure for this Super Weapon. This is used in Tiberian Sun to give two Super Weapons to the Missile Silo, however one of those Super Weapon has this tag set for the Waste Facility which means you lose the weapon if you lose the Waste Facility even though the Missile Silo actually has the weapon.

Latest revision as of 10:51, 18 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AuxBuilding
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: BuildingTypes)
Default: none
Applicable to: BuildingTypes


Should be set to any valid structure from the BuildingTypes list and can be used to set a dependant structure for this Super Weapon. This is used in Tiberian Sun to give two Super Weapons to the Missile Silo, however one of those Super Weapon has this tag set for the Waste Facility which means you lose the weapon if you lose the Waste Facility even though the Missile Silo actually has the weapon.